Nazadina

=Overview=

Nazadina is a small village to the south of Shabaara beyond the Southern Gate. It is already a ghost town before Kai and a his friends first reach it. Dead soldiers litter the streets and what remains of the houses are empty ruins. Possibly the sole point of interest in this area is a suspicious locked building at the far end of town, which can only be opened with a Master Lockpick.

Gnoll's Bar
Once Kai has obtained a Master Lockpick, he can open the locked door to reveal the hidden tavern known as Gnoll's Bar. But this is no ordinary tavern, it is a bar for monsters to drink in peace, and as such they will not attack (the Sand Giant working as a bouncer reminds Kai to do the same). The Werewuffie Gnoll runs this bar and his new business partner, the lovely Gabrielle provides "entertainment" to the taverns many patrons.

Talking to Gabrielle after the first meeting will give the player the option to play the prostitution minigame.

Besides the chance to converse with monsters, the bar has no other function.

Residents & Natives
**Gnoll** The werewuffie that came up with the trading cards.

The unlucky thief and main star of the trading cards, speaking to her gives access to the same training minigame as Madam Sonya
 * Gabrielle**

Major Items & Art

 * Items**
 * Golden Old Coins (Nazadina Game)
 * Seed of Divine Life


 * Art**
 * Illustration 113
 * Portrait of Gabrielle